We are working to automatically adjust this setting in a future update. Please note: While DLSS Frame Generation is active, VSync needs to be toggled OFF to see the benefit. Compatible Nvidia graphic cards can now use DLSS Super Resolution, Deep Learning Anti-aliasing (DLAA), Nvidia Reflex Low Latency, and DLSS Frame generation. This update introduces Nvidia DLSS support for our PC players. There are also several quest related fixes, which you can check out in the full release notes below. When it comes to gameplay, the update adds the ability to eat the food placed in the world, adjusts stealth settings, fixes choppy mouse movement issues, and fixes various other gameplay issues. The release notes also include fixes for issues related to the new FOV slider options, a fix for an issue with ambient occlusion on ultrawide resolutions, and optimizations for initial shader compilation. The update also includes various stability and performance improvements. The update also fixes several performance and stability issues, including a fix for a number of memory related issues and leaks, additional GPU optimizations that will benefit higher-end graphics cards, and improvements to the renderer threading model that should improve CPU usage on higher-end systems. The November 8th Beta Update, as it is called, is only available via Steam Beta Update, and it should go live to all Xbox and PC players later this month.Īccording to the release notes, the new update adds NVIDIA DLSS support with DLSS Super Resolution, Deep Learning Anti-aliasing (DLAA), Nvidia Reflex Low Latency, and DLSS Frame Generation. Bethesda has released its latest beta patch for Starfield, adding official support for NVIDIA DLSS 3 Frame Generation, fixing several issues, and implementing further CPU and GPU optimizations. Pick up my sci-fi novels the Herokiller series and its audiobook, and The Earthborn Trilogy, also on audiobook. Subscribe to my free weekly content round-up newsletter, God Rolls. It’s good they haven’t killed the idea out of hand, but it’s probably best to just forget about this sequel for a good long while.įollow me on Twitter, YouTube, Facebook and Instagram. But even if everyone keeps bringing up Obsidian, that studio has also grown past being Bethesda’s little helper with their own IPs (Avowed is their next big project for Microsoft), so it’s unclear if they’d even be available or want to do it.īut yes, fundamentally, Fallout 5 being little more than a single page document in 2021 with two other huge Bethesda projects ahead of it does not suggest this game will arrive any time remotely soon. I suppose I understand Todd Howard not wanting to commit to that on an IGN show, but it does seem like a potentially obvious solution here. This is why the question is raised of maybe it being better if Bethesda passes off Fallout 5, if they’re simply doing too much with the existing mega-projects they have. At that rate, Fallout 5 could be a Series X-2 release. Another generous three years and that’s 2028, approaching the end of this current console generation after it’s run for 8 years. Then, let’s assume that they actually decide Fallout 5 should be their next big project, instead of say, Starfield 2. If Starfield hits its release date in fall 2022, let’s assume, generously, it takes Bethesda three more years to get Elder Scrolls VI released.
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